Here are some renders of the in-game model of the Joch Plasma Rifle from The Outer Worlds. Surprisingly, this was one of the first weapons to ever make it into the game and it went through several iterations. This was one of our more complicated and resource heavy weapons in the game. It features an animated heat bar, animated emissive core, and red-hot gears the heat up inside the gearbox during the overcharge state. I worked on this weapon more than any other and I it's probably my favorite of the bunch. :)
- Renders from Unreal Engine using layered materials.
Concept by Bree Guthrie: https://www.artstation.com/brguthrie