Ken LeSaint
Ken LeSaint
3D Artist
Irvine, United States of America

Skills

Hard Surface ModelingLow-poly ModelingUV MappingWeapon ModelingVehicle ModelingPBR TexturingMaterial Creation

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Photoshop
Photoshop
Substance Painter
Substance Painter
Quixel Suite
Quixel Suite
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer

Productions

  • Armored warfare
    • Video Game
      Armored Warfare
    • Year
      2016
    • Role
      Vehicle Artist
    • Company
      Obsidian Entertainment

Experience

  • Lead Weapon Artist at Obsidian Entertainment
    Irvine,CA, United States of America
    November 2016 - Present

  • Vehicle Artist at Obsidian Entertainment
    Irvine, CA, United States of America
    July 2013 - October 2016

    As a Vehicle Artist I created highly detailed and accurate tank models, military vehicles and various weapon system upgrades for our game Armored Warfare. I was responsible for the high poly detail mesh, low poly game mesh, UV unwrap, textures, materials, LODs, and implementation into Cryengine. Among those tasks, I regularly addressed bug fixing, play testing, and training entry level interns on art creation. During the beginning of the project I helped in establishing the art pipeline for the vehicle team as well as reviewing art assets submitted from outsourcing.