Here are some renders of the in-game model of the Force Ultimatum from The Outer Worlds. This was one of the first weapons designed for the game and had originally intended to be a science weapon, (hence there are no mods.) The plasma core material on the cylinder was a first for me, and surprisingly it still hold up nearly 3 years later. I was responsible for all art related aspects of this weapon.
- Renders from Unreal Engine using layered materials.
Concept by Bobby Hernandez: https://www.artstation.com/bobbyhernandez